etrian odyssey - archive of articles and interviews

Director's Blog Page 1
(Original taken from 1UP.com posted at 04/16/2007 04:56 PM PDT.)

What I want as an RPG fan

In early interviews about the game, I compared Etrian Odyssey to Wizardry, since they're both first-person dungeon RPGs. But after I did, I kind of regretted bringing that series up, since I didn't set out to make a new Wizardry.

The reason why we chose to make the dungeon a beautiful forest; to have players draw their own maps with the touch screen; to include fierce monsters as wandering enemies; to have cute character designs from Yuji Himukai; to get FM-style music from Yuzo Koshiro; to tell an original story from Shigeo Komori, is all because we're focused on making a new-style game, not a nostalgic one. I'm an RPG lover myself, and I wanted a really fun RPG to play. That's all I was out to make when I started this project.

I'll be discussing several things over the course of this column, such as the core of the game and the game's atmosphere, as well as how I feel about the game. Please stay with me until the end. Thanks,

- Kazuya Niinou